Fun Workspace!

Ghost of Tsushima Diorama

I loved playing every second of ghost of Tsushima and as I really wanted to create a quick environment as a huge fan! 

Cheers to the game( developers who worked on this game.

GE9X Engine.

GE9X Engines fitted to the new Boeing 777x planes! Made In Maya, Substance painter and Marmoset. I love aviation and had a great time working on this! Especially the Boeing 777 series.

Akashvyan/Retro Spaceship

Quick re-topology and re-texture of an old and heavy poly asset in Substance painter to make it game engine ready and to use PBR rendering.
Hope you guys like it 

Inner Sanctum


Made in maya, substance painter, Photoshop, zbrush,

original concept by: https://www.artstation.com/artwork/rl6K6

Summer in lil Scandinavia

This was done as a fun art project to show a small area of Scandinavian summer. Had fun working on it. Made in Maya, Zbrush, Substance Painter, Photoshop, marmoset.

Tug Boat Interior.

Done in Maya, substance painter, Substance designer photoshop.

Had a great learning time working on this! Original concept by Nik Henderson. https://www.artstation.com/artwork/xz9loW

Obelisk Render
Future Rifle

Splash Damage Environment testRender 1

Splash Damage Environment Render 2
Splash Damage Environment Render 3
Splash Damage Environment Wire
Low poly Foliage
Crate Tris: 64 Textures: 1k

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