Environment/Props

Fun Workspace!

Ghost of Tsushima Diorama

I loved playing every second of ghost of Tsushima and as I really wanted to create a quick environment as a huge fan! 

Cheers to the game( developers who worked on this game.

GE9X Engine.

GE9X Engines fitted to the new Boeing 777x planes! Made In Maya, Substance painter and Marmoset. I love aviation and had a great time working on this! Especially the Boeing 777 series.

Akashvyan/Retro Spaceship

Quick re-topology and re-texture of an old and heavy poly asset in Substance painter to make it game engine ready and to use PBR rendering.
Hope you guys like it 

Inner Sanctum

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Made in maya, substance painter, Photoshop, zbrush,

original concept by: https://www.artstation.com/artwork/rl6K6

Summer in lil Scandinavia

This was done as a fun art project to show a small area of Scandinavian summer. Had fun working on it. Made in Maya, Zbrush, Substance Painter, Photoshop, marmoset.

Tug Boat Interior.

Done in Maya, substance painter, Substance designer photoshop.

Had a great learning time working on this! Original concept by Nik Henderson. https://www.artstation.com/artwork/xz9loW

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Obelisk Render
Weapons
Future Rifle

Splash Damage Environment testRender 1

Splash Damage Environment Render 2
Splash Damage Environment Render 3
Splash Damage Environment Wire
Low poly Foliage
Crate Tris: 64 Textures: 1k

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